About
Bronx-built computing education for schools preparing students for what comes next.
CodeBronx is led by Felix Alberto, a curriculum developer and computing education strategist focused on helping schools integrate computational thinking, AI literacy, computer science, robotics, and teacher-ready instructional systems.
Core belief
Computing education should not be a separate, isolated program. It should strengthen how students read, reason, solve problems, create, and prepare for an AI-driven world.
- ✓ Practical over performative
- ✓ Teacher-ready over theory-heavy
- ✓ Integrated over disconnected
- ✓ Equity-centered and implementation-focused
Helping schools make computing education useful.
CodeBronx works at the intersection of curriculum design, professional development, classroom implementation, AI literacy, and career-connected STEM learning. The goal is to help schools build systems teachers can use and students can experience directly.
Instructional Design
Designing lessons, tools, slide decks, handouts, and implementation guides that help teachers bring computing concepts into real classroom instruction.
Professional Learning
Facilitating practical PD that gives educators classroom-ready strategies instead of abstract technology talk.
Computational Thinking Integration
Helping schools connect decomposition, pattern recognition, abstraction, and algorithmic thinking to ELA, Math, STEM, and student problem solving.
AI Literacy and Future Readiness
Building student and teacher routines that support thoughtful, responsible, and explainable use of AI tools.
Built from classroom and school implementation.
Felix brings experience across K–12 computer science education, curriculum development, teacher coaching, robotics, professional development, and standards-aligned instructional design.
Teacher-facing PD, coaching, and classroom support.
Experience supporting public school implementation and access-focused computing education.
Computational thinking connected to core academic instruction.
Foundational literacy tied to student thinking, tools, and artifacts.
Want to build practical computing education at your school?
Start with a conversation about your goals, grade bands, timeline, and current instructional priorities.