Packages
Packages built for real school implementation.
These packages give schools and organizations a practical path from awareness to implementation. The structure is flexible, but the goal stays the same: build computing education that teachers can actually use.
What these packages are designed to do
Help schools move from interest to actual implementation without adding another disconnected initiative.
- ✓ Build shared language around CT, AI literacy, and CS integration
- ✓ Give teachers usable tools and classroom-ready examples
- ✓ Support planning, coaching, and implementation when needed
- ✓ Create a path from single workshop to schoolwide support
Four ways to work together.
Each package is built for a different level of readiness, from first exposure to long-term implementation and custom design support.
Starter Workshop
A strong entry point for teams that need shared language, practical examples, and a clear next step.
- One 60- to 90-minute professional development session
- Practical examples tied to ELA, Math, AI literacy, or STEM
- Teacher-facing planning template
- Resource packet
- Optional leadership debrief
Implementation Sprint
Moves beyond a single workshop and helps teachers plan, try, and refine classroom-ready activities.
- 2–4 professional learning sessions
- Curriculum review or lesson selection support
- Teacher planning templates
- Classroom-ready lesson extensions
- Optional model lesson or co-planning session
- Implementation reflection tool
- Final recommendations summary
Schoolwide Partnership
Supports planning, professional development, coaching, implementation, and refinement across a longer timeline.
- Leadership planning session
- Curriculum and instructional priority review
- Multi-session PD series
- Coaching or office hours
- Model lesson support
- Teacher-facing materials and student-facing tools
- Implementation evidence collection
- Final impact summary and roadmap
Custom Curriculum or Resource Design
For teams that already know what they need but want high-quality, usable instructional assets.
- Lesson plans and slide decks
- Student handouts and teacher guides
- Curriculum maps and PD facilitator guides
- AI literacy workflows and CT activities
- Robotics or physical computing challenges
- Implementation toolkits
Start with the problem you are trying to solve.
If you know what your school needs, the right package usually becomes clear fast.
| If you need... | Start with... |
|---|---|
| A clear introduction for staff | Starter Workshop |
| Teachers to try the work in classrooms | Implementation Sprint |
| A schoolwide or districtwide system | Schoolwide Partnership |
| Materials, lessons, or tools built for your program | Custom Curriculum or Resource Design |
Not generic tech activities. Actual instructional support.
CodeBronx starts with instruction, teacher capacity, and student thinking. The goal is not to add more random technology. The goal is to make computing education practical, aligned, and sustainable.
Not sure which package fits?
Start with a conversation. The right structure depends on your school goals, grade bands, timeline, audience, and implementation capacity.